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NPC Generator

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Advanced [show]


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered lance and tarnished morningstar as well. His moppish chestnut hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Enemies, Nature. Occupation: Marshal

Voice: French accent

Attributes [hide]

Solomon Ramsey, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Hayden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear tan pants and tee shirts. His chestnut hair is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: He was born in the south, but his parents moved at a very young age to the north. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: To be a Miner again.

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Carter

Voice: Slurs words

Attributes [hide]

John Hayden, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)18 (+4) 16 (+3)14 (+2)
Skills Acrobatics +5, History +7
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Aquan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a green suit. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Bentham, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Godfrey Washington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan trousers with green and grey striped suspenders. He wears various colorful collared shirts. His white hair is heavily combed to the right. His hazel eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a slaver, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He's attracted to the PC; and he wants to meet his childhood hero

Bonds: Has a crush, Adventurer, Mentor, Job. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Godfrey Washington, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Average lock. 1 Silk rope.


Social Check DCs

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