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NPC Generator

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Advanced [show]


Geoffrey Hayes, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a black armored body suit, with a simple blue line shooting up and back down. He has a hunchback. His golden hair is matted, messy, and big. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Hayes, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Anselm Benson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair, while still mostly white, has prominent grey streaks. His eyes are blue.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and to prove his worth to the world

Flaws: Disease, Impulsive. Bonds: Attractive, Family, Mentor. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Anselm Benson, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Rock crystal (80 gp). Amber (110 gp). Alexandrite (1200 gp).


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His skin is fair and his fingers are delicate and long. His black hair is lengthy. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Bonds: Rich, Debt, Criminal record. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Anselm Atterton, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)12 (+1) 9 (-1)11 (+0)
Skills Medicine +2, Performance +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Superior lock. 1 Good lock. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Rohesia Alston, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She sports white clothing, slightly heavier than average wear. She has wavy blonde hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, she has a hard time making friends. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. After a long history of fighting, Rohesia and her spouse have recently divorced.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Rohesia Alston, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Auran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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