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NPC Generator

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Advanced [show]


Balimaar Nash, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright tan suits and hats. With bright brown hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Guard, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Poor, Guardian. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Balimaar Nash, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Black pearl (200 gp). White opal (1400 gp). Malachite (6 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Wharton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her silver hair is styled in orderly dreadlocks. Her blue eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She comes from a rich eastern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well; and she has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Mary Wharton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Agnes Clinton, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and she perpetually has her trident ready. With bright silver hair. Her eyes are brown.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Interpreter, who enjoyed hunting, Agnes was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she's in love

Ideals: Fighting. Flaws: Terse, Impulsive. Bonds: Nature, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Agnes Clinton, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Tourmaline (130 gp).


Social Check DCs


Hadwisa Tenley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'7" and wears a robe, a symbol of the four houses of cards around her neck, and a axe on her belt. Her hair is short and brown. Her gray eyes peer out from beneath her deerstalker black hat.

Personality: She loves telling others what to do and how they should feel about things. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Hadwisa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Hadwisa's mother didn't care for her much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and to prove her worth to the world

Ideals: Fighting, Opinionated. Flaws: Impulsive, Antagonistic. Bonds: Slave. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Hadwisa Tenley, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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