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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ida Acton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Jeweler uniform. She carries with her a set of scythes on her belt, each one with a emerald on the hilt. Her golden hair is unkempt and raggedy. Her hazel eyes dart from person to person.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a Servant, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Job, Poor. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Ida Acton, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 17 (+3)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Giselle Gracey, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is typically in her Barrister uniform. She has a hunchback. With bright brown hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Giselle was born the youngest of three triplets. She was an apprentice working in her father's forge. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Giselle Gracey, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)9 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Peridot (60 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Badger, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and red, and wears rings and necklaces with large, colorful gems. He keeps his long white hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Rich, Immigrant, Criminal record. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Badger, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Charles Holton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He has moderate length black hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: Charles was born in the north. At a young age he loved to build and create. He worked as a nervous Bellfounder and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Persistence. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Charles Holton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Alchemist’s fire.


Social Check DCs

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