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NPC Generator

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Advanced [show]


Shane Hackney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear black clothing when he does not wear armor. His black hair is lengthy and is close to two feet long. His gray eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. His first spouse was a Slave Trader, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Impeccable. Flaws: Impulsive, Insomniac. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Shane Hackney, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Aquamarine (300 gp). Deep blue spinel (300 gp). Bloodstone (80 gp). 1 Hourglass. 1 Spyglass. 1 Simple lock.


Social Check DCs


Theodoric Stanley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Theodoric was raised in a hard working conservative environment. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Job, Rich. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Theodoric Stanley, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)10 (+0) 10 (+0)7 (-2)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Brass mug with jade inlays (100 gp). A roughly beaten golden orb (140 gp). 1 Full Plate. 1 Half-Plate.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries rapiers. His red hair is braided into rings. His eyes are amber and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Spice Merchant in town.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He has worked as a Spice Merchant like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Family. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Charles Jacobs, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills Investigation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Tiger eye turquoise (6 gp). Golden yellow topaz (1100 gp). Jade (130 gp). Silver pearl (130 gp). 1 Minor magic item.


Social Check DCs


Lance Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a tan and green handkerchief worn on his right side. His silver hair is singed and shortened. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Lance Birkenhead, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Star rose quartz (40 gp). White opal (1300 gp). Blue quartz (11 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs

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