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NPC Generator

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Advanced [show]


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered crossbow and tarnished longbow as well. He wears his auburn hair up in a very large beehive style do. This amber eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Poor, Enemies. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Gilbert Kitchur, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely black suit with green socks and a vest with buckled shoes. His black hair is slicked back into a classic pompadour. He has several tiny emerald earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up shield and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy.

Ideals: Justice. Flaws: Racist, Secretive. Bonds: Rich, Nature. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Gerald Easton, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 17 (+3)7 (-2)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Chalcedony (70 gp). Obsidian (11 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His red hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the east. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety.

Ideals: Gifted, Justice. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Ernest Yardley, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Deception +5, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Dean Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is renowned for his bright yellow suits and hats. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his top yellow hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dean took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Religious. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Dean Quinton, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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