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NPC Generator

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Advanced [show]


Ahlyssa Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing colorful clothing, dressed as a Mason. She wears her chestnut hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. After a long history of fighting, Ahlyssa and her spouse have recently divorced.

Motivation: She has decided she is irredeemable; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Ahlyssa Marleigh, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Golden yellow topaz (1500 gp). Iolite (80 gp). Tourmaline (110 gp). Alexandrite (1500 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs


Raymond Sheldon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown pants and tee shirts. His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Raymond Sheldon, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 pp.


Social Check DCs


Robert Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. He has a very tight haircut. His amber eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Debt. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Harper, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Williamina Badger, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and carries longswords. Her blonde hair is cut short. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a necromancer, Williamina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Spice Merchant and found it very stressful. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: Expand her business; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Mentor, Job. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Williamina Badger, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 7 (-2)5 (-3)
Skills Animal Handling +1, Performance +0
Senses Passive Perception 8
Languages Common, Infernal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs

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