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NPC Generator

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Advanced [show]


Rolf Axton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He carries a battered rapier and tarnished greatsword as well. His black hair is heavily combed to the left. His brown eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Enemies, Immigrant, Adventurer. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Axton, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Silver comb with moonstones (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).


Social Check DCs


Heather Livingstone, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Dyer uniform. Her hair is cut close to her head. She has gray eyes and a yellow hat with a grey feather.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She moved out east to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Job, Criminal record, Religious. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Heather Livingstone, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Athletics +0, Investigation +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Peridot (70 gp). Star ruby (1500 gp). 1 Minor magic item.


Social Check DCs


Juliana Kensley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has styled her golden hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is almost excessively polite to everyone, even when angry. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now mingles about in high society.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Juliana Kensley, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +7, Deception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Spalding, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her white hair is cut short with large spiked bangs in the front. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Layabout, Yvonne learned a great deal about her mother's area of expertise. A few years later when the east was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Dilettante again; and sabotage a competitor

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Yvonne Spalding, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Simple lock. 1 Backpack. 1 Hourglass.


Social Check DCs

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