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NPC Generator

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Advanced [show]


Ahlyssa Stapleton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely yellow suit with grey socks and a vest with buckled shoes. Her hair is auburn and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: PTSD. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Ahlyssa Stapleton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Hadlee, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. She carries with her a set of sais on her belt, each one with a ruby on the hilt. Her silver hair is well kept. Her hazel eyes peer out from beneath her deerstalker tan hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Egelina hails from a village terrorized by drow. One day when Egelina was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Egelina was heart-stricken from the event, and her father started working long hours to provde for them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many drow want her driven away; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Enemies, Family. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Egelina Hadlee, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 11 (+0)18 (+4)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


John Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. This green eyed easterner is not easily forgotten.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young John began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud

Ideals: Entrepeneur, Impeccable, Professionalism. Bonds: Poor, Enemies. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

John Kenley, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 5 (-3)12 (+1) 15 (+2)8 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Trey Marlowe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears green painted combat armor at almost all times. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Trey Marlowe, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. 1 Darkwood Buckler. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.


Social Check DCs

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