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NPC Generator

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Advanced [show]


Charles Royal, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His long silver hair is drawn into a two foot long braid. His eyes are brown and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: To pay off his debts; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Emotional. Bonds: Attractive, Poor. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Charles Royal, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp). Black velvet mask with numerous citrines (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Tenley, Female Human [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. She has done her best to style her brown hair to look like a famous performer. She wears a mask on her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make her almost putty in your hands.

History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Barkeep, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Antagonistic, Selfish, Ugly. Bonds: Family, Adventurer. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Griselda Tenley, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 17 (+3)8 (-1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Brent, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His brown hair is still thick. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Born in the east to a Sculptor, Theobald learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and he is greedy

Ideals: Persistence, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Theobald Brent, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Guy Coombs, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a tan coat over a pastel low-cut shirt, and a small hat upon his head. His auburn hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Guy took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Optimist. Bonds: Military, Immigrant, Nature, Has a crush. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Guy Coombs, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Brown-green garnet (140 gp). Alexandrite (900 gp). Moss agate (10 gp).


Social Check DCs

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