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NPC Generator

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Advanced [show]


Sarah Palomarez, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a worn and beaten armor. She wears her auburn hair down. Her eyes, though not visible through her cowl, are gray.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When she was but 8 years old her parents immigrated from the north. Her childhood dream was to be a Carter, but she was a colossal failure. She then took over the family business and is one of the better Bowyer for hire.

Motivation: To pay off her debts; and wants to open a new tavern

Flaws: Ugly. Bonds: Rich, Immigrant, Job, Debt. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Sarah Palomarez, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Thomas Nash, Male Human [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his tan robe. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His auburn hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Justice. Flaws: Addict. Bonds: Rich, Job. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Thomas Nash, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 17 (+3)16 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Golden yellow topaz (700 gp).


Social Check DCs


Kyle Staurheim, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a white and grey handkerchief worn on his right side. He wears a broad hat to cover his moderate length golden hair. He has gleaming, smiling brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Job. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Kyle Staurheim, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 10000 cp.


Social Check DCs


Hadwisa Asheton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. Her hair is white, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in a small mountains village. She worked as a nervous Cook and found it very stressful. She has drifted from career to career and currently works as a Cook.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to be a herbalist again

Flaws: Antagonistic, Greedy. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hadwisa Asheton, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Masterwork manacles. 1 Masterwork Musical instrument. 1 Small steel mirror. 1 Superior lock.


Social Check DCs

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