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NPC Generator

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Advanced [show]


Rolf Kent, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair up in a very large beehive style do. His ears are large.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: Rolf was born in the east. At a young age he loved to build and create. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Gifted, Persistence. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Rolf Kent, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. 1 Everburning torch.


Social Check DCs


Herleva Kent, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is braided into rings. She is baby faced.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. Through the years after Herleva was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Herleva's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Flaws: Antagonistic, Secretive, Depressed. Bonds: Rich, Nature. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Herleva Kent, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Attractive, Religious, Mentor, Rich. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Dumph, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Alexandrite (200 gp). Jasper (70 gp). Banded agate (6 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Yorke, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, constantly wearing a white suit, brown shirt, and pastel tie. She wears a deerstalker hat to cover her moderate length white hair. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Philantrophist. Bonds: Enemies, Immigrant, Rich. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Alice Yorke, Female Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Blue sapphire (400 gp). 1 Minor magic item.


Social Check DCs

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