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NPC Generator

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Advanced [show]


Elizabeth Vance, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears an entirely violet suit with black socks and a vest with buckled shoes. She wears her golden hair up. Her eyes are brown.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's repulsed by the PC; and to find somewhere to settle down

Ideals: Joker. Flaws: Shy, Mundane, Antagonistic. Bonds: Nature. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Elizabeth Vance, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Malachite (6 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of pickaxes on his belt, each one with a amber on the hilt. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Anselm was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Fighting, Opinionated, Justice. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Anselm Dryden, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Emmeline Wellington, Female Human [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor. She sports a flattop hair cut. Her gray eyes dart from person to person.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. She is a very good compulsive liar and kleptomaniac.

History: From birth she was tutored by a cruel and relentless mentor. In her 17th year, her parents were killed by a giants raid, leaving Emmeline alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.

Motivation: She is greedy; and she has money and likes to spend it

Bonds: Job, Criminal record, Mentor, Enemies, Rich. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Emmeline Wellington, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 5 (-3)13 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. Rose (30 gp).


Social Check DCs


Lance Riley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by beers. He has wavy chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Racist, Lazy. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Lance Riley, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Moss agate (14 gp). Star ruby (1300 gp). Blue quartz (14 gp). 1 Good lock. 1 Bullseye lantern. 1 Silk rope. 1 Silver holy symbol.


Social Check DCs

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