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NPC Generator

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Advanced [show]


Aldous Ramsay, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a white coat over a grey low-cut shirt, and a top hat upon his head. His right hand appears badly burned and disfigured. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Aldous Ramsay, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Cotton, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she prefers to wear brown clothing when she does not wear armor. She sports a flattop hair cut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Stylist but believes her peers are too gung-ho.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: Many giants want her driven away; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Pacifist, Philantrophist. Flaws: Shy. Bonds: Mentor, Enemies. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Emeny Cotton, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Avice Shelley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears baggy black pantaloons and a green scarf. She wears her brown hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Assassin, Avice learned a great deal about her mother's area of expertise. Avice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 7 years.

Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Racist. Bonds: Job, Nature, Military. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Avice Shelley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Red spinel (150 gp). Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Matilda Nash, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly blonde, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Flattery will make her almost putty in your hands.

History: Sold as a small child to a wizard, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She tends to her Knight job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Terse, Selfish. Bonds: Mentor, Job. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Matilda Nash, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs

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