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NPC Generator

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Advanced [show]


Egelina Emsworth, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Sporting a red mohawk this woman's hair draws a lot of attention. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with a lost civilization.

History: Egelina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Egelina Emsworth, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 7 (-2)10 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 8
Languages Common, Giant, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. White opal (900 gp). Golden yellow topaz (800 gp). Banded agate (13 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Hugolina Hale, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is smooth and relatively long. Her half smiles and green eyes are beguiling and draw you in.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She always tries to repair and not replace. It was this mentality that drove her into the Herbalist business.

History: She was born the only child of a wealthy merchant. Her mother was a mechanic, and taught her how to fix just about anything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Retire the richest woman in the west.

Ideals: Persistence, Entrepeneur. Flaws: Cynical. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugolina Hale, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Mary Badger, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, constantly wearing a grey suit, pastel shirt, and brown tie. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Nature, Criminal record. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Mary Badger, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Sardonyx (20 gp). Red garnet (120 gp). Moss agate (14 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Ramsey, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of warhammers on her belt, each one with a amber on the hilt. Her head has been shaved. Her gray eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Impulsive, Mundane. Bonds: Guardian. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Agatha Ramsey, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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