Giselle Clive, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is skeptical of what others tell her and is slow to trust.
History: Giselle was born with her mother's beautiful face. When Giselle reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family; and a rival would like her out of the picture
Flaws: Shy. Bonds: Attractive, Military, Criminal record, Family. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp. Brown-green garnet (60 gp). Onyx (70 gp). Red spinel (60 gp). Eye agate (11 gp). 1 Minor magic item.
Lance Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He keeps his red hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Persistence, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 30000 cp.
Hubert Heiser, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. He keeps his long red hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Athletic. Flaws: Ugly, Racist. Bonds: Rich, Criminal record. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 100 pp. Freshwater pearl (9 gp). Star rose quartz (80 gp). Silver pearl (60 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.
Sarah Hadlee, Female Human [Permalink]
Personal [hide]
Description: She wears just a grey suit, and carries whips. Her golden hair has been sun bleached extensively. Her green eyes have a joyful gleam in them most of the time.
Personality: She is overprotective of those who hire her services. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She then took over the family business and is one of the better Doctor for hire.
Motivation: To unite with her sister; and regain custody of her daughter
Ideals: Fighting. Bonds: Guardian, Job, Immigrant, Family. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Peridot (40 gp). Red spinel (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

