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NPC Generator

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Advanced [show]


Heather Camden, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'8" and wears a green collared shirt and black skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She keeps her brown hair in a pixie cut. Her violet eyes peer out from beneath her wide-brimmed green hat.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cursed with a spirit at a very young age, Heather has worked very hard to control her curse. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Heather never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She seems to be bored by most things; and she feels kind of lost in life

Flaws: Depressed, Antagonistic, Disease, Mundane. Bonds: In love. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Heather Camden, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)5 (-3) 4 (-3)13 (+1)
Skills Insight +0, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Jane Marlowe, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants. Her blonde hair is still thick. Her amber eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She comes from a rich northern family. Jane abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her absent mother; and she is greedy

Flaws: Cynical. Bonds: In love, Rich, Adventurer, Family. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Jane Marlowe, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Eye agate (8 gp). Peridot (40 gp). Star rose quartz (40 gp). Deep blue spinel (400 gp).


Social Check DCs


Millicent Hayley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears light armors faded through time and improper care. Her red hair is greasy and uncared for. Her green eyes peer out from beneath her deerstalker red hat.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac; and wants to work out more often

Ideals: Athletic, Artistic, Opinionated. Flaws: Ugly. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Millicent Hayley, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Eye agate (13 gp). Tourmaline (70 gp). 1 Alchemist’s fire. 2 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


Cory Soames, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His auburn hair is singed and shortened. His eyes are a pleasant brown.

Personality: Abrasive and pushy, he has a hard time making friends. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Slave. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Soames, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 7 (-2)18 (+4)
Skills Investigation +4, Persuasion +7
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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