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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Wordsworth, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a long, blue cloak. She wears a colorful flower in her auburn hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a ruthless business woman, a trait she acquired from her father.

History: Mary was born with her father's beautiful face. A gifted student she started as a Tanner, but she got bored and became a Interpreter. In the meantime she has taken over work as a Interpreter and occasionally as a mercenary.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Mary Wordsworth, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alice Colby, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a slight overbite and is overall scrawny. Her blonde hair is slicked back into a classic pompadour. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Alice lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has since lost track of the people in her past.

Motivation: She is terrified, and will act out of fear; and doesn't want to be a scribe and was forced into it by her family

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Rich, Family. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Alice Colby, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Raymond Altham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: Gifted from a young age, Raymond studied abroad. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: To be a Sailor again; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Raymond Altham, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Geoffrey Branson, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Blacksmith. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Slave. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Branson, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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