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NPC Generator

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Lvl.
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Advanced [show]


Margery Weston, Female Human [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of luck on her torso. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her eyes are gray.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She worked as a nervous Fletcher and found it very stressful. She now owns her own business.

Motivation: To settle down with her crush; and she has a crush on the local armorer

Ideals: Justice. Flaws: Lazy. Bonds: Religious, Job, Has a crush. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Margery Weston, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Colton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a fancy black dress. She has wavy red hair. Her eyes, though not visible through her cowl, are gray.

Personality: Emeny is depressed about a lot of things. She tends to be a nihilist. She is lazy and tries to find solutions quickly.

History: Emeny was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Sailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge; and seeks redemption

Flaws: Depressed, Lazy. Bonds: Attractive, Poor, Criminal record, Enemies. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Emeny Colton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 80 pp.


Social Check DCs


Miles Gentry, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, brown, dusty cloak. His clothes are grease stained in places. He wears his brown hair up. His gray unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Miles studied abroad. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Justice, Gifted. Flaws: Disease, Lazy. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Whispers

Attributes [hide]

Miles Gentry, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He wears his silver hair down. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Stableman, Balimaar learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Stableman.

Motivation: He is greedy; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Nature, Rich. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Balimaar Altham, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Aquamarine (300 gp). Zircon (60 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs

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