Williamina Milton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Bricklayer does. Her hair is greying and her face has many wrinkles. She has several tiny jet earrings on each ear.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She is the product a well kept family trust fund and as such has never really known need. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted from career to career and currently works as a Bricklayer.
Motivation: Expand her business.
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Rich, Attractive. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Aquamarine (200 gp). Banded agate (10 gp). Silver pearl (110 gp). Moss agate (10 gp).
Katherine Churchill, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. Sporting a white mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: She is calm most of the time but flees social interaction. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She uses money and sex appeal to get what she needs; and she has passion for adventuring and risk
Flaws: Shy. Bonds: Rich, Family, Adventurer, Attractive. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Just what you see.
Hugolina Wentworth, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. With bright brown hair. She wears large thick round spectacles.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Healer, but she was a colossal failure. She struck the Hunter job and began her own company from there.
Motivation: Many goblins want her driven away; and she wants revenge against goblins
Ideals: Disciplined. Flaws: Secretive. Bonds: Immigrant, Job, Enemies. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Bernard Webley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long golden beard with little hanging trinkets. This green eyed southerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


