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NPC Generator

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Advanced [show]


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: He was born at the edge of vast island. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Military, Nature. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Gilbert Myerscough, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Helen Halsey, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and is wearing a long, white cloak. She has done her best to style her silver hair to look like a famous performer. Her eyes are amber and catlike.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Helen is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Helen was born in the west. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Persistence. Bonds: Attractive, Family, Mentor. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Helen Halsey, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)18 (+4) 10 (+0)11 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 4 Thunderstones. 2 Antitoxin. 4 Holy water. 2 Tanglefoot bags.


Social Check DCs


Eleanor Weld, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She keeps her long brown hair kept up in a rat tail. Her violet eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. When Eleanor reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined. Bonds: Immigrant, Religious, Enemies, Military. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Eleanor Weld, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Bloodstone (60 gp). Jet (50 gp). Black pearl (1600 gp).


Social Check DCs


Arnold Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his white robe and has his warhammer always slung over his shoulder, he is not a threatening figure. He wears a Stetson hat to hide his balding. His eyes are hazel and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 6 years old his parents immigrated from the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Immigrant, In love. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Arnold Winterbourne, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Jade (140 gp). Alexandrite (1000 gp). Moss agate (15 gp). Jet (140 gp).


Social Check DCs

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