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NPC Generator

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Advanced [show]


Hugolina Barton, Female Human [Permalink]

Personal [hide]

Description: She wears a black tunic with green highlights, and long brown pants that bunch up around her shoes. She has shaved her head bald. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.

History: The child of a Barber, who enjoyed hunting, Hugolina was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She hasn't been sleeping well lately.

Motivation: To reunite with her absent father; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Nature, In love, Family. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Hugolina Barton, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)14 (+2) 16 (+3)8 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs


Hunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is red, silky, and of moderate length. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of brigands once and for all.

History: Hunter was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Hunter Kinsley, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Deep blue spinel (1400 gp). Hematite (4 gp). Coral (90 gp). Hematite (4 gp).


Social Check DCs


Everard Benson, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a faded coat and loose pants complete with wide-brimmed hat. His long chestnut hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Spice Merchant, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Joker. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Everard Benson, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Diggory Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His tied-back hair is golden. He has several tiny opal earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 4 years old his parents immigrated from the south. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich, Criminal record. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Watson, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Emerald (1100 gp). Iolite (20 gp). Jasper (20 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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