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NPC Generator

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Advanced [show]


Ernest Marleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a tan collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a scythe. He is bald on top and has large red tufts of hair around his ears. His brown eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Ernest Marleigh, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Malachite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Blacksmith uniform. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north to a Blacksmith, Gerard learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Ugly, Racist, Depressed. Bonds: Job, Military. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Gerard Richie, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Banded agate (11 gp). Alexandrite (600 gp). Silver pearl (60 gp). Moss agate (11 gp).


Social Check DCs


Everard Colton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries flails. His red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy.

Ideals: Fighting, Disciplined, Extrovert. Flaws: Insane. Bonds: Rich. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Everard Colton, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Theodoric Digby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His golden hair is styled in orderly dreadlocks. He has several tiny topaz earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Flaws: Sensitive. Bonds: Rich, Adventurer, Military. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Theodoric Digby, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 90 pp.


Social Check DCs

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