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NPC Generator

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Advanced [show]


Charles Westcott, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a fine chain shirt which he covers with grey colored cloaks and clothing, marred by teas. His black hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Further expansion of business.

Flaws: Ugly, Insomniac, Secretive, Disease. Bonds: Job. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Charles Westcott, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Mary Conway, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a warhammer on her belt. Her blonde hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Mary was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Religious. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Mary Conway, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 6
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged -1 / 2d4-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Alexandre Asheton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his brown hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: Alexandre was born with his mother's beautiful face. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 13 years.

Motivation: Many goblins want him driven away; and revenge

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Alexandre Asheton, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Alice Chester, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her Stetson hat is riddled with cuts and holes. This blue eyed northerner is not easily forgotten.

Personality: Alice is depressed about a lot of things. She tends to be a nihilist. She is frequently practicing swordplay.

History: She is the product a well kept family trust fund and as such has never really known need. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Alice Chester, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Amber (80 gp). Golden yellow topaz (400 gp). Smoky quartz (20 gp).


Social Check DCs

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