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NPC Generator

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Advanced [show]


Norman Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He has styled his silver hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: He got into the Marshal business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Marshal like his mother before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Job. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Norman Heiser, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Brown-green garnet (120 gp).


Social Check DCs


Millicent Ansley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. Her long brown hair reaches down to her waist. Her eyes, though not visible through her cowl, are brown.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As long as the job gets done she does not care how it got done.

History: Millicent lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Fisher they were divorced and she won custody of their son. She worked as a Assassin, and she later adopted a second son.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Professionalism. Flaws: Antagonistic, Depressed. Bonds: Attractive, Family. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Millicent Ansley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 pp. Moss agate (14 gp). Brown-green garnet (160 gp). Aquamarine (1400 gp). Sardonyx (30 gp).


Social Check DCs


Theodoric Haley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left leg appears badly burned and disfigured. His hair is auburn, silky, and of moderate length. He has brown eyes and a brown hat with a pastel feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born in the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his singing dream.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and wants to raise his children well

Ideals: Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Theodoric Haley, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 14 (+2)7 (-2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Auran, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Miles Reid, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears rags and sports a simple walking cane. He has a hunchback. His silver hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Miles has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Miles Reid, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 7 (-2)7 (-2)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Jet (60 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs

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