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NPC Generator

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Advanced [show]


Simon Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his greataxe. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Simon was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Simon Gresham, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Tourmaline (50 gp). Star rose quartz (20 gp). Black pearl (800 gp).


Social Check DCs


Alice Wesley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She has the majority of her body covered in plate, and her gloved hand is found clutching a shortbow. Her white hair is cut jaggedly and amateurishly. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is compelled to act according to her religious beliefs; and she feels that her past leaves her morally obligated to help

Bonds: Attractive, Criminal record, Family, Religious. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Alice Wesley, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a blue scarf. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is white and curly. His fierce hazel eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Greedy, Insane. Bonds: Adventurer, Job. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

John Denholm, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Golden yellow topaz (1400 gp). Jasper (70 gp). Golden pearl (50 gp). Jasper (70 gp).


Social Check DCs


Hugolina Windsor, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her long brown hair is drawn into a two foot long braid. Her half smiles and green eyes are beguiling and draw you in.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. As long as the job gets done she does not care how it got done.

History: The child of a Map Maker, who enjoyed hunting, Hugolina was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the north, certain she would find work there.

Motivation: Further expansion of business; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Professionalism. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Hugolina Windsor, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Survival +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Red spinel (150 gp). Amethyst (150 gp).


Social Check DCs

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