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NPC Generator

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Advanced [show]


Odo Tinley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Odo was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Odo Tinley, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)19 (+4) 15 (+2)15 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Giselle Kenley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman dresses like a well dressed Layabout does. Her brown hair is still thick. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Giselle's first love is herself. Her second love is also herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born at the edge of vast island. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She has drifted from career to career and currently works as a Layabout.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult.

Ideals: Impeccable, Entrepeneur. Bonds: Job, Poor, Nature. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Giselle Kenley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 7 (-2)14 (+2)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Iolite (70 gp). Rock crystal (70 gp). Tourmaline (150 gp). Smoky quartz (70 gp).


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear ponchos typically of a light grey in addition to tight pants. His skin is also unnaturally pale. He has moderate length auburn hair. His gray eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest man in the north; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Heward Deighton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 7
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +0, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Rock crystal (40 gp). Amethyst (140 gp). Violet garnet (600 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Drogo Marley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His long auburn hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and to get a good night's sleep

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Drogo Marley, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Fiery yellow corundum (1200 gp). Rhodochrosite (9 gp). Alexandrite (1500 gp).


Social Check DCs

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