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NPC Generator

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Advanced [show]


Emeny Holton, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Emeny was born in the north. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Emeny Holton, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 18 (+4)10 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp.


Social Check DCs


Elizabeth Winthrop, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. Her auburn hair has been sun bleached extensively. She is baby faced.

Personality: Prone to second guessing herself, she comes off as nervous. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Shy, Insomniac. Bonds: Adventurer. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Elizabeth Winthrop, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)18 (+4) 18 (+4)9 (-1)
Skills Animal Handling +7, Religion +7
Senses Passive Perception 14
Languages Common, Undercommon, Giant, Draconic, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. Hematite (8 gp).


Social Check DCs


Shane Morley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His chestnut hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Shane Morley, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 6 (-2)14 (+2)
Skills Insight +1, Intimidation +5
Senses Passive Perception 8
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Freshwater pearl (9 gp). Jet (50 gp). Chrysoprase (60 gp). Peridot (60 gp).


Social Check DCs


Eloise Wedgwood, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Sellsword business at a young age. A few years later when the south was not economically sound they moved to her current location. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and to be a animal trainer again

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Eloise Wedgwood, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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