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NPC Generator

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Advanced [show]


Heward Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and likes to wear ponchos typically of a light grey in addition to tight pants. His right leg appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Glassblower, who enjoyed hunting, Heward was taken on many hunting expeditions. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and find a way to reverse the transformation of his brother

Flaws: Forgetful, Racist. Bonds: Attractive, Nature, Family. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Heward Gentry, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Shelley, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'0" and is wearing a perfectly clean shirt and pair of pants. Her right hand appears badly burned and disfigured. She keeps her chestnut hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is lazy, self-centered, vain, and jealous.

History: She was raised in a forest tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mary grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mary. Days after completing her studies, news broke out that her hometown was attacked by brigands. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge

Flaws: Selfish. Bonds: Attractive, Enemies, Nature, Criminal record. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Mary Shelley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)17 (+3) 11 (+0)6 (-2)
Skills Athletics +1, History +6
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Williamina Shelby, Female Human [Permalink]

Personal [hide]

Description: She wears a red armored body suit, with a simple tan line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her hair, while still mostly white, has prominent grey streaks. Her eyes, though not visible through her cowl, are gray.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has money and likes to spend it

Bonds: Enemies, Adventurer, Immigrant, Rich. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Williamina Shelby, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Katherine Graeme, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her silver hair in a pixie cut. Her hazel eyes peer out from beneath her Stetson violet hat.

Personality: She is happy with her job as a Unemployed. She turns her eye from what people do, preferring to live and let live. She has all her life been fascinated with poetry.

History: Katherine was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Katherine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 5 years.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Artistic. Bonds: Job, Poor, Adventurer. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Katherine Graeme, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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