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NPC Generator

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Advanced [show]


Elizabeth Stapleton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears just a brown suit. She keeps her silver hair in a pixie cut. She has a dull look in her brown eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has all her life been fascinated with writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Elizabeth Stapleton, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 11 (+0)18 (+4)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Banded agate (14 gp). Freshwater pearl (14 gp). Brown-green garnet (50 gp). 1 Minor magic item.


Social Check DCs


Sybil Hadlee, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a black tunic with tan highlights, and long grey pants that bunch up around her shoes. Her tied-back hair is brown. Her green eyes dart from person to person.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her brother before her, after school she went straight into learning to become a Guard. She struck the Guard job and began her own company from there.

Motivation: Sabotage a competitor; and an old rival family wants her found

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Job, Family. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Sybil Hadlee, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)17 (+3) 16 (+3)16 (+3)
Skills Arcana +6, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Maynild Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears a green feathered hat and green clothes. Her skin is fair and her fingers are delicate and long. Her hair is black and very short. Her thin eyebrows rest above her beady gray eyes.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a island tribe. Maynild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and many goblins want her driven away

Flaws: Ugly, Disease. Bonds: Enemies, Religious, Nature, Military. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Maynild Tatum, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 11 (+0)9 (-1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Auran, Draconic, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Aquamarine (1400 gp).


Social Check DCs


Herleva Cromwell, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is cut short. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Animals are drawn to her, and she is able to talk to them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac.

Ideals: Gifted, Logical. Bonds: Rich, Criminal record, Immigrant. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Herleva Cromwell, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Golden yellow topaz (200 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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