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NPC Generator

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Advanced [show]


Jacoba Marley, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is physically well-built. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born at the edge of vast forest. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, In love, Nature. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Jacoba Marley, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Eva Hampton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her hair, while still mostly brown, has prominent grey streaks. Her eyes, though not visible through her cowl, are green.

Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a Cartwright, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eva. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Eva Hampton, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Jane Thackeray, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and very much looks the part of a Sellsword. Her hair, while still mostly white, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants she idolized her father. Jane liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted from career to career and currently works as a Sellsword.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Bonds: Job, Attractive, Religious, Immigrant, Nature. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Jane Thackeray, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Malachite (13 gp). Iolite (40 gp). Banded agate (13 gp). Jet (120 gp).


Social Check DCs


Hadwisa Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears a green shirt with thin tan vertical stripes and pastel pants. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her black hair has been sun bleached extensively. She has hazel eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To be a Merchant again; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Bonds: Nature, Criminal record, Job. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Hadwisa Dalton, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Violet garnet (200 gp).


Social Check DCs

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