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NPC Generator

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Advanced [show]


Ahlyssa Wilberforce, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her silver hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Marshal, but she was a colossal failure. She has worked as a Adventurer like her father before her.

Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and to be a marshal again

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Job. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Ahlyssa Wilberforce, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 7 (-2)9 (-1)
Skills History +4, Stealth +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. A roughly beaten golden orb (140 gp). A small bag of saffron. (30 gp). A silver and pearl hairclip (30 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He very much looks the part of a Seamstress. His red hair is cut jaggedly and amateurishly. He has a dull look in his violet eyes.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Seamstress.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Rich, Military. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Godfrey Bentham, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 18 (+4)9 (-1)
Skills Acrobatics +3, Medicine +7
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp.


Social Check DCs


Oriel Heiser, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Oriel took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Oriel and her spouse have recently divorced.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and a deep hatred of illithids

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Enemies. Occupation: Detective

Voice: German accent

Attributes [hide]

Oriel Heiser, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 14 (+2)5 (-3)
Skills Performance +0, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Alexandrite (300 gp). Chrysoberyl (60 gp). Deep green spinel (60 gp).


Social Check DCs


Margery Coombs, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is dressed in earthy colors with a green and white handkerchief worn on her left side. She wears a colorful flower in her auburn hair. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Margery is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her mother raised her in a mountain cabin. One day when Margery was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Margery was heart-stricken from the event, and her mother started working long hours to provde for them. She has since lost track of the people in her past.

Motivation: To unite with her sister.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Family, Nature. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Margery Coombs, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Chalcedony (80 gp). Zircon (80 gp). Aquamarine (300 gp).


Social Check DCs

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