Diggory Kenley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his silver hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Smoky quartz (70 gp). Malachite (14 gp). Jade (70 gp).
Theodoric Lincoln, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.
Personality: Calm and collected, he is a well trained Gardener. As long as the job gets done he does not care how it got done.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Smoky quartz (20 gp). Tourmaline (100 gp). Jade (100 gp). 1 Antitoxin. 4 Tanglefoot bags. 1 Everburning torch. 4 Alchemist’s fire.
Anselm Benson, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his red hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Ugly, Secretive, Racist. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Emerald (800 gp). Rhodochrosite (14 gp). Golden pearl (100 gp).
Anne Kimberly, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is silver and curly. Her blue unseeing eyes seem to look past you.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She got into the Barkeep business at a young age. Her childhood dream was to be a Weaver, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and she is greedy
Ideals: Opinionated. Flaws: Disease, Racist. Bonds: Rich, Job. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. Fire opal (800 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item.
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