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NPC Generator

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Advanced [show]


Anne Prescott, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She is dressed in earthy colors with a grey and white handkerchief worn on her right side. She wears her golden hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is skeptical of what others tell her and is slow to trust.

History: When she was but 5 years old her parents immigrated from the west. Anne was born on a far western island where she grew up under the tutelage of her mother, an expert Butcher. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: She is unsatisfied with her job; and to reunite with her old friends

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Anne Prescott, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Investigation +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Miles Shelly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Ugly, Insomniac, Impulsive. Bonds: Religious, Enemies. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Miles Shelly, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)14 (+2) 12 (+1)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Moss agate (7 gp). Smoky quartz (80 gp). White opal (1400 gp).


Social Check DCs


Chad Cotton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized amber on his left hand. His blonde hair is still thick. He has violet eyes and a blue hat with a black feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a wizard, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist. Bonds: Rich, Criminal record, Mentor, Debt. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Chad Cotton, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. With bright silver hair and a scraggly beard. He wears an eyepatch.

Personality: Eccentric and domineering, Arnold will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Extrovert, Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Clare, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 8 (-1)12 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs

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