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NPC Generator

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Advanced [show]


Roger Garfield, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of warhammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has brown hair. He wears crescent spectacles with a black brim.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Sold as a small child to a necromancer, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Philantrophist. Bonds: Job, Mentor, Rich. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Roger Garfield, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Heward Winthrop, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His golden hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He has had some formal painting training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Heward Winthrop, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Clerebold Clare, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He wears his red hair up in a very large beehive style do. His gray eyes peer out from beneath his feathered red hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.

Motivation: To be a Mayor again; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Adventurer, Job. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Clerebold Clare, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 17 (+3)10 (+0)
Skills Nature +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He wears a colorful flower in his black hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed, PTSD. Bonds: Attractive, Nature. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Marlee, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs

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