Trym Leighton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean brown cloak covering his clean studded leather. He wears his hair in dreadlocks. His eyes are likewise gray.
Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great joy in being the best Architect in town.
History: He was born blind and as such lacked many opportunities for work. Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. Smoky quartz (60 gp). White opal (800 gp). Black pearl (1100 gp).
Alexandre Colby, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east to a Dilettante, Alexandre learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Logical. Bonds: Enemies, Job, Criminal record. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 8 (-1) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 10000 cp. Banded agate (4 gp).
Hunter Yeardley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His golden hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Entrepeneur. Flaws: Selfish, Antagonistic. Bonds: Mentor, Job. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Giant
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Banded agate (14 gp). Amethyst (50 gp). Alexandrite (1600 gp). Rose (60 gp).
Oriel Mitchell, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears rags and sports a simple walking cane. She has wavy white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She has always had a great fascination with Human culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sold as a small child to a slaver, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to human people
Flaws: Ugly, Racist. Bonds: Poor, Immigrant, In love, Mentor. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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