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NPC Generator

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Advanced [show]


Roland Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with blue and white striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. He has golden hair. He has several tiny sapphire earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Bonds: Rich, Slave, Family, Job. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Roland Middleton, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Fiery yellow corundum (1000 gp). Smoky quartz (20 gp). Amethyst (70 gp).


Social Check DCs


Patrick Deighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his black hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Courier, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Courier again; and money/treasure

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Patrick Deighton, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)13 (+1) 11 (+0)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp.


Social Check DCs


Melissa Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and carries greataxes. Her auburn hair is wavy and long. Her eyes are a pleasant brown.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Merchant, who enjoyed hunting, Melissa was taken on many hunting expeditions. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Nature, Criminal record. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Melissa Winterbourne, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Hematite (11 gp). Obsidian (11 gp).


Social Check DCs


Williamina Kimberley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She is an epitome of beauty. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise amber.

Personality: She dislikes all the random violence that takes place in the west. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: The child of a Architect, who enjoyed hunting, Williamina was taken on many hunting expeditions. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Williamina began to lead the lost caravan. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of brigands; and revenge

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Enemies, Nature. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Williamina Kimberley, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Golden yellow topaz (800 gp). Amethyst (160 gp).


Social Check DCs

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