Gilbert Stanford, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man has a large tan mantle and cape that has been intricately interwoven into his white robe. He has styled his auburn hair well, parting it to the left. His eyes are likewise amber. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Sabotage a competitor; and balancing his hectic life and new armorer responsibilities is difficult
Flaws: Antagonistic, Secretive. Bonds: Attractive, Mentor, Job. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Draconic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Rosamund Wharton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear flannel. Her moppish blonde hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
John Emsworth, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. His long black hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dilettante.
Motivation: He would like to get married and retire; and to end his boredom
Flaws: Hedonist, Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Blue star sapphire (1300 gp). Black pearl (1500 gp).
Gerard Kendall, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a yellow shirt with thin white vertical stripes and brown pants. He has wavy auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Map Maker, Gerard learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: To pay off his debts; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Forgetful. Bonds: Job, Adventurer, Debt. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 700 gp.
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