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NPC Generator

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Advanced [show]


Joan Winterbourne, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her white hair is cut short with large spiked bangs in the front. She has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Performer born in the past three hundred years. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and she is greedy

Flaws: Ugly. Bonds: Rich, Job, Nature, Adventurer. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Joan Winterbourne, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Nature +6, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp.


Social Check DCs


Robert Tickle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. His moppish blonde hair is in a traditional bowl cut. His eyes are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Disease, Insomniac. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Robert Tickle, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 18 (+4)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. Red-brown spinel (150 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs


Percival Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his golden hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Stableman business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and doesn't want to be a stableman and was forced into it by his family

Bonds: Job, Religious, Immigrant, Adventurer, Family. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Percival Ansley, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Eloise Clare, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. Her silver hair is wavy and long. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She believes the world needs to unite to get rid of brigands once and for all.

History: Born to a pair of adventurers, Eloise grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Ugly. Bonds: Poor, Family, Enemies, Adventurer. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Eloise Clare, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Chalcedony (60 gp). Jasper (60 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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