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NPC Generator

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Advanced [show]


Anthony Fidget, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. His right hand appears badly burned and disfigured. His blonde hair is long and unkept. This blue eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Anthony Fidget, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)14 (+2) 17 (+3)9 (-1)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Oriel Brandon, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is thinning but still full. Her ears are large.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the south to a Navigator, Oriel learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She inherited the family business which she has now maintained for 7 years.

Motivation: Expand her business.

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Oriel Brandon, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and blue robe with the hood down. He is bristling with hidden weapons, mostly longbows and kukris. His golden hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture.

Ideals: Justice, Fighting. Flaws: Ugly, Sensitive. Bonds: Criminal record. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Spaulding, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Azurite (6 gp).


Social Check DCs


Vicky Clare, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. She keeps her silver hair in a pixie cut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a small toy that she constantly fidgets with.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Antagonistic, Addict, Insane. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Vicky Clare, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs

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