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NPC Generator

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Advanced [show]


Adam Digby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a green poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy brown hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Sold as a small child to a slaver, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Athletic, Artistic. Flaws: Sensitive. Bonds: Family, Mentor. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Adam Digby, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Hunter Barclay, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his pickaxe always slung over his shoulder. His skin is fair and his fingers are delicate and long. His brown hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Hunter was born the youngest of three triplets. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Entrepeneur, Logical. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Hunter Barclay, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Old masterpiece painting (1500 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs


Matilda Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her white hair is cut short with large spiked bangs in the front. Her eyes are a pleasant violet.

Personality: Aggressive, abrasive, and angry, Matilda embodies much of what other species detest in the Humans. Matilda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Human people; and an old rival family wants her found

Flaws: Antagonistic, Secretive, Racist. Bonds: Family, Nature. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Matilda Hallewell, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 8 (-1)8 (-1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Deep green spinel (160 gp). Iolite (40 gp). Sard (40 gp). Rose (40 gp).


Social Check DCs


Ermina Milton, Female Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman is wearing a perfectly clean shirt and pair of pants. Her silver hair is still thick. This hazel eyed southerner is not easily forgotten.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.

Motivation: She is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Athletic, Gifted, Logical. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Ermina Milton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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