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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vicky Bradley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, typically a more casual-formal manner. Her black hair is cut jaggedly and amateurishly. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has a small toy that she constantly fidgets with.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Criminal record. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vicky Bradley, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is still thick. His eyes are likewise amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Criminal record. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Hastings, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)6 (-2) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Freshwater pearl (4 gp).


Social Check DCs


Alex Marston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. He wears his red hair down. He has gray eyes and a brown hat with a black feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alex's homeland. Alex decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Painter

Voice: Whispers

Attributes [hide]

Alex Marston, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Balimaar Astley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His auburn hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Balimaar studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by illithids. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Terse. Bonds: Poor, Nature, Enemies. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Balimaar Astley, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 16 (+3)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs

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