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NPC Generator

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Advanced [show]


Melissa Holton, Female Human [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. Her brown hair is wavy and long. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She is lazy, self-centered, vain, and jealous.

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Tanner, but she was a colossal failure. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Job, Family. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Melissa Holton, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Vicky Northcott, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a weathered and beat up set of banded mail beneath an oversized black coat. She has shaved her head bald. Her violet unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also has developed a complete distrust of the Roofer profession.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Carpenter job and began her own company from there.

Motivation: To find somewhere to settle down; and she is content

Flaws: Ugly, Disease, Mundane. Bonds: Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Vicky Northcott, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Blue sapphire (600 gp).


Social Check DCs


Eloise Conway, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying white hair a little too much giving a sharp white color. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eloise took refuge in the ruined castle and found the beat up lance and armor she uses now. She was granted arcane powers by her dying brother.

Motivation: Money/treasure; and she is greedy

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich, Nature. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Eloise Conway, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. White pearl (130 gp). Star rose quartz (30 gp). Chalcedony (30 gp).


Social Check DCs


Sarah Shelly, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is thinning but still full. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the south. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of a Crown-heir, who enjoyed hunting, Sarah was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Nature, Guardian, Job. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Sarah Shelly, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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