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NPC Generator

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Advanced [show]


Emmeline Clive, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She dresses like a well dressed Spy does. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is well kept. She wears large thick round spectacles.

Personality: She snorts whenever she laughs or is feeling confident. Emmeline is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: The child of western immigrants she idolized her mother. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She inherited the family business which she has now maintained for 4 years.

Motivation: An old rival family wants her found.

Bonds: Job, Slave, Family, Immigrant, Debt. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Emmeline Clive, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)8 (-1) 12 (+1)9 (-1)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light blue in addition to tight pants. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Marshal business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Marshal soon after.

Motivation: To protect his home; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Disciplined, Extrovert. Bonds: Rich, Job, Mentor, Guardian. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Barney, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs


Juliana Wentworth, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Junk Dealer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Armorer and was forced into it by her family.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Juliana Wentworth, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Solomon Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue costume with the symbols of his god on his torso. His brown hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Detective

Voice: French accent

Attributes [hide]

Solomon Kendal, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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