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NPC Generator

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Advanced [show]


John Sharps, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears black trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His blonde hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: John lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Military, Family. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

John Sharps, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Rose (70 gp). Azurite (13 gp). Golden pearl (40 gp). Chalcedony (70 gp).


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Flaws: Insane, Disease, Shy. Bonds: Nature, Criminal record. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Percival Addington, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)18 (+4) 12 (+1)10 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Undercommon, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Millicent Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her auburn hair down. Her fierce brown eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born on a small isolated farm. A few years later when the south was not economically sound they moved to her current location. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive. Bonds: Nature, Immigrant, Job. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Wilberforce, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Pink pearl (110 gp). Violet garnet (500 gp). Zircon (60 gp). White opal (700 gp).


Social Check DCs


Reynard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his black hair in a flapper bob. His thin eyebrows rest above his beady gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Reynard hails from a village terrorized by goblins. In his 13th year, his parents were killed by a goblins raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Reynard Birkenhead, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Peridot (80 gp). Aquamarine (700 gp). Rich purple corundum (600 gp). Violet garnet (700 gp).


Social Check DCs

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