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NPC Generator

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Lvl.
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Advanced [show]


William Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean pastel cloak covering his clean studded leather. His brown hair is smooth and relatively long. His green eyes peer out from beneath his deerstalker pastel hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the north to a Actor, William learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted, Persistence. Bonds: Job, In love. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

William Marlee, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Arcana +5, Athletics +7
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Tickle, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears a faded coat and loose pants complete with deerstalker hat. She is bald on top and has large white tufts of hair around her ears. She has blue eyes and a green hat with a black feather.

Personality: She dislikes all the random violence that takes place in the south. She believes the world needs to unite to get rid of goblins once and for all.

History: Born in the south her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Melissa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Melissa. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and she has decided she is irredeemable

Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Poor, Criminal record. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Melissa Tickle, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Bernard Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His golden hair is lengthy. His eyes are green and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Bernard Barlow, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Jasper (60 gp). Carnelian (60 gp). Chrysoberyl (90 gp). Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with red and brown striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His brown hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Justice, Philantrophist. Bonds: Immigrant, Military, Rich. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Thomas Walcott, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 11 (+0)8 (-1)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs

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