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NPC Generator

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Lvl.
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Seed

Advanced [show]


Solomon Eastoft, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has wavy black hair. This gray eyed easterner is not easily forgotten.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Antagonistic, Secretive. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Eastoft, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Mary Berkeley, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a grey tunic with violet highlights, and long pastel pants that bunch up around her shoes. Her whole body is exceptionally muscular. Her hair is brown and curly. She wears an eyepatch.

Personality: Her tongue was cut out and she uses sign language. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city she treasured whatever gifts she got. Mary was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mary decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record, Poor. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Mary Berkeley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Enfield, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She carries with her a set of flails on her belt, each one with a opal on the hilt. Her red hair is greasy and uncared for. Her brown eyes peer out from beneath her deerstalker green hat.

Personality: Susannah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: A deep hatred of orcs.

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Susannah Enfield, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)6 (-2) 15 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Finely wrought small gold bracelet (40 gp).


Social Check DCs


Williamina Addington, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown painted combat armor at almost all times. Her white hair is braided into rings. She has several tiny opal earrings on each ear.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Williamina Addington, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs

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