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NPC Generator

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Lvl.
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Advanced [show]


Ahlyssa Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. She wears her white hair up. Her eyes are hazel and beady.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a small toy that she constantly fidgets with.

History: Ahlyssa hails from a village terrorized by dire rats. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She's since become an addict/alcoholic.

Motivation: She wants revenge against dire rats.

Flaws: Ugly, Antagonistic, Addict. Bonds: Enemies, Debt. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Ahlyssa Gracey, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 17 (+3)18 (+4)
Skills Athletics +5, Deception +7
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings. He is physically well-built. He wears his blonde hair up. His eyes are green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Anthony Graeme, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple brown line shooting up and back down. He carries a battered pickaxe and tarnished falchion as well. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Poor. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

John Blackwood, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +7, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Aline Pinkerton, Female Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern woman wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her golden hair is well kept. Her thin eyebrows rest above her beady green eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is a ruthless business woman, a trait she acquired from her father.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aline Pinkerton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Amethyst (40 gp). Rose (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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