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NPC Generator

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Advanced [show]


Agnes Winthrop, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with yellow highlights, and long pastel pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her hair is auburn, silky, and of moderate length. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south her family was never financially stable. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Bonds: Attractive, Job, Poor, Immigrant, Religious. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Agnes Winthrop, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)5 (-3) 10 (+0)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Fire opal pendant on a fine gold chain (1300 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: Born to a Dyer, his mother struggled to pay the bills. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 2 years.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Gerard Ramsay, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Athletics +6, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He has moderate length black hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Flaws: Insomniac, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Arnold Blankley, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He is an epitome of beauty. His black hair is lengthy. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Arnold was born with his father's beautiful face. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Arnold Dudley, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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