Hadwisa Nash, Female Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern woman wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. She sports white long hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: A skeptical and narcissistic woman, Hadwisa's first love is herself. Her second love is also herself. She works hard and plays hard.
History: Sold as a small child to a necromancer, Hadwisa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Dryden, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a black costume with the symbols of her god on her torso. She has moderate length brown hair. She has a tattooed face.
Personality: Always inclined to offer people food she seems plenty friendly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Elizabeth was born with her mother's beautiful face. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to end her boredom
Ideals: Philantrophist. Flaws: Fearful, Mundane. Bonds: Attractive, Rich. Occupation: Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Blue quartz (6 gp). Rock crystal (70 gp). 1 Masterwork Common Ranged Weapon.
Hadwisa Dalton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown cloak and cross-gartered black stockings. Her blonde hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: Hadwisa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a bit of a xeno-phobe, disliking non-Humans.
History: She is a Yochlol in disguise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Human compassion.
Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Adventurer. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Full Plate.
Alexandre Colton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long blonde beard with little hanging trinkets. His blue eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To end his boredom; and retire the richest man in the south
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Sensitive, Mundane. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


